• WhisperQuest Dev Blog #3

    Welcome back everyone to the third Dev Blog for WhisperQuest! We hope you’re all excited to see some of the new features we’ve worked on! This time around we’re going to be showing off some of the progress we’ve made with the first place your adventure will begin – Newborough! The first thing we want to show you is where your adventure will begin! This is the town of Newborough, a small coastal town that will introduce you to the very basics of WhisperQuest! You’ll be off doing quests, killing mobs, and talking to the local townspeople! This area will feature dialogues, have you running around the local area, and even…

  • WhisperQuest Dev Blog #2

    Welcome back everyone to the second Dev Blog for WhisperQuest! We hope you’re all excited to see some of the new features we’ve worked on! We have a few new interesting things to show off this time around, along with some very exciting updates to how WhisperQuest will operate! Let’s give a warm welcome to the newest addition to our building team, Scott Florence! Scott has shown off his building skills on the survival server and has joined our build team to help make WhisperQuest a reality! If you’re interested in joining the build team, please send Ashen a DM via Discord and we can chat about it! Here’s a…

  • WhisperQuest Dev Blog #1

    Welcome everyone to the first ever WhisperQuest Dev Blog! I’ve got a lot of exciting stuff to show off (some of which you may have seen during my development live stream I did – VOD available here). As a reminder, I will be away at EGX this week, so there won’t be any updates next week most likely, but I hope to have something up for you the week after that! For now, let’s get into the updates for this week! We’ve introduced level scaling into the game! Every vanilla mob (and also our custom mobs) will all display a level above their heads! The higher level they are, the…